Character UpsideDown

Gets or sets whether the character is flipped upside down.

public bool UpsideDown {get;Set}

 

Return value

bool Returns TRUE if the character is set to flip upside down.

 

Example

Copy
TextShape text = new TextShape();

Character character = new Character();
character.CharacterUnicode = 'A';
character.Height = 10;
character.FontName = "Arial";
character.FontStyle = FontStyle.Regular;

character.UpsideDown = true;


text.Characters.Add(character);